Agent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 6 months agoTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comexternal-linkmessage-square51linkfedilinkarrow-up185arrow-down10
arrow-up185arrow-down1external-linkTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comAgent_Karyo@piefed.worldM to Fallout@lemmy.worldEnglish · 6 months agomessage-square51linkfedilink
minus-squarejanNatan@lemmy.mllinkfedilinkEnglisharrow-up3·6 months agoMaybe he meant they spent forever writing the dialogue. Which like, yeah, that’s what making a role-playing game is like, my guy.
Maybe he meant they spent forever writing the dialogue. Which like, yeah, that’s what making a role-playing game is like, my guy.