• Fizz@lemmy.nz
    link
    fedilink
    English
    arrow-up
    74
    arrow-down
    2
    ·
    2 years ago

    It’s weird how much press cyberpunk gets. Like we get week by week updates on how the dev team feels.

    • drekly@lemmy.world
      link
      fedilink
      English
      arrow-up
      65
      ·
      2 years ago

      Almost as if they spent 163 million dollars on marketing. That’s why there’s so much astroturfing and constant press releases. They’re paying big money to turn the reputation around.

      • Zdvarko@lemmy.world
        link
        fedilink
        English
        arrow-up
        19
        arrow-down
        1
        ·
        2 years ago

        Yep and it worked, I bought the game on release which something out of character for me, but shelved it after a few days. Yeah PC couldn’t handle it and it was buggy af but, recently gave it another shot and it’s definitely improved, much more immersive and fun

        • Hyggyldy@sffa.community
          link
          fedilink
          English
          arrow-up
          8
          ·
          2 years ago

          Did the opposite for me. I was so tired of seeing stuff about it back on Reddit that I filtered it out. I think it made me less likely to buy the game due to exhaustion. People just wouldn’t shut the fuck up about it and nothing else could get through.

          • sugar_in_your_tea@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            ·
            2 years ago

            Yup, I still haven’t played it, but I’ll probably get around to it eventually. But the hype and fallout really did deter me from playing it at all. I dislike hype, and the fallout made the issues seem worse than they were.

            I fear we’re in the minority.

        • zib@kbin.social
          link
          fedilink
          arrow-up
          4
          arrow-down
          1
          ·
          2 years ago

          Kinda same for me. I bought it on release and while I could play some, I had to wait a good 6 months to actually play the game to completion due to all the crashes. However, I started a new game recently with the 2.0 patch and picked up the Phantom Liberty DLC and I’m having a lot of fun with it. And I think the DLC is really well done. Say what you will about CDPR, but those folks know how to make good DLC.

        • bouh@lemmy.world
          link
          fedilink
          English
          arrow-up
          8
          arrow-down
          6
          ·
          2 years ago

          Starfield is currently in a far worse state than cyberpunk was at release. There was a hate train for CP77.

          • Honytawk@lemmy.zip
            link
            fedilink
            English
            arrow-up
            5
            ·
            2 years ago

            Starfield wasn’t overhyped unlike Cyberpunk, so it got way less flack and was received much better. It also doesn’t crash every couple of minutes for most, so that is a plus.

            • bouh@lemmy.world
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              2
              ·
              2 years ago

              Cyberpunk didn’t crash for most. It worked well at release for most actually. See the steam rating for proof.

              Meanwhile some friends can’t play starfield because it does crash all the time. And I’m not even talking about its shortcomings as a game.

              What I suspect is that the game work on console, and that’s the only thing that matters to your online reputation. That was the only true sin of CP77, and the only success of starfield, and that’s all the difference.

              • drekly@lemmy.world
                link
                fedilink
                English
                arrow-up
                4
                ·
                2 years ago

                It was not the only true sin of cyberpunk. I played on release on a 3090 and it was bland, felt rushed, full of bugs, and the city felt hollow with things spawning in and out breaking immersion. It just wasn’t a fun game unless you stuck to the rails, and even then it felt half-assed. The intro where I’m rushed into the city and then they just skip over all the character introductions with a cutscene really left a sour taste in my mouth.

                They hyped it up to be this living breathing city with ultimate freedom and they simply didn’t deliver.

                Starfield, however, everyone knew they were using the same old engine, with the same old game design, it was just going to be Skyrim in space. And it was.

                • bouh@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  2 years ago

                  Did you have the game on a hdd or an ssd? That was a big technical problem of CP77. On an ssd it worked perfectly fine.

                  Bland, rushed and full of bugs is an exaggeration and very subjective. Starfield is worst on that aspect.

                  Again, look at steam ratings if you want to see an objective rating of the game since launch. CP77 had 20% of bad review despite the flaming even on media that never talked about a video game before, and that is since the first month of release. It’s a bit early for starfield but current evaluation is at 28% of bad reviews.

                  Starfield has a worst launch than CP77. That is a hard fact.

          • Guntrigger@feddit.ch
            link
            fedilink
            English
            arrow-up
            4
            ·
            2 years ago

            Ha, I see you didn’t play on previous gen consoles. It was borderline unplayable on Xbox One at release. Terrible frame rate, massive portions of the city disappearing and/or low res, crashes everywhere…

            Granted Starfield isn’t even playable on Xbox One, but between low FPS and normal Bethesda style bugs, I don’t think it’s in a worse state than Cyberpunk was on PC/Series.

            • bouh@lemmy.world
              link
              fedilink
              English
              arrow-up
              8
              arrow-down
              1
              ·
              2 years ago

              It’s funny how the double standards work. “normal Bethesda style bugs”…

              • Guntrigger@feddit.ch
                link
                fedilink
                English
                arrow-up
                3
                ·
                2 years ago

                I don’t think it’s really a double standard. I was using that as an example of a negative that impacts gameplay in Starfield but doesn’t make it completely unplayable like Cyberpunk was. I didn’t say “Starfield is perfect, but Cyberpunk sucks”.

                Personally I think some issues with AI pathing and dodgy procedural generation (Bethesda style bugs) is not quite as bad as the whole world failing to load causing you to fall through the map and die, for example.

                • webghost0101@sopuli.xyz
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  2 years ago

                  I remember when everyone was joking about T posing in cyberpunk, i’ve seen it happen in cyberpunk just once… and 3 times in starfield.

                  Much of this feels subjective. If you focused on the main game then cyberpunk was great, but look to hard in the details and the illusion fell flat. Star field feels much more complete in these details but anything that is not top level hardware gives a worse performance and looks then i had in modded skyrim.

                • bouh@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  2 years ago

                  The game simply didn’t work on outdated hardware. No one in good faith is denying that.

                  Bad faith is taking example of the game running on outdated hardware as reprentative of what the game was.

                  CP77 worked perfectly well on the hardware it that was able to run it.

                  On the other hand I have friends unable to play starfield because the game crashes regularly. Their computer can run any other recent game like CP77 or BG3 for example.

                  That is anecdotal evidence. I’m not saying starfield is unplayable. Unlike you are saying CP77 was unplayable at launch, which is wrong. It was unplayable on outdated hardware.

            • bouh@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              2 years ago

              On pc, it is. But you gotta choose where to put your faith, and Bethesda had blind faith from its players for ages.

              • GreenBottles@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                ·
                2 years ago

                not in my experience it isn’t I have like 50 hours in starfield and I’ve had very little bugs at all

        • Couldbealeotard@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          2 years ago

          The Cyberpunk 2077 hype got me excited because I love the Deus Ex games. I was ready to mainline that technological dystopian future.

          After hearing about the terrible reception, I decided it was just time to play Human Revolution again.

    • FaeDrifter@midwest.social
      link
      fedilink
      English
      arrow-up
      33
      arrow-down
      2
      ·
      2 years ago

      Huge parts of the game were brilliantly done. The writing, voice acting, motion capture are some of the best ever done in a video game. The environment and assets are incredible, the amount of music and soundwork and ambient dialogue is just insane.

      They just crunched it too hard and pushed it out too soon. The foundation was there, but there were two many bugs and half baked systems that means that no matter how good the foundation was, the gameplay loop suffered, and immersion was killed.

      It was never a bad game, it was a brilliant game made with love and passion, pushed out before it was done.

      • mateomaui@reddthat.com
        link
        fedilink
        English
        arrow-up
        17
        arrow-down
        1
        ·
        2 years ago

        I feel for the devs more than anything, because they didn’t want to release it. Marketing Dept pushed to have it released against their protests, the typical “just ship it” mentality from people who sell things but don’t appreciate how physics work, or how broken the product may still be. When all the customer feedback hit, the devs were like “we know. We needed more time.”

        The main positive thing I can see from it all is that the especially ravenous toxic pre-release behavior from customers has changed a bit. People seem more accepting of games getting pushed back so bugs are worked out and things are polished more. That “just ship it” mentality of customers seems to have throttled down quite a bit, which, ironically, was part of what drove marketing dept to release CP2077 before it was ready.

        🎶 it’s the cirrrrrrrcle of liiiife 🎵🎶

      • Steeve@lemmy.ca
        link
        fedilink
        English
        arrow-up
        10
        ·
        2 years ago

        Not to mention they massively over promised a game that seemed like it was meant to revolutionize every aspect it touched, but instead released a (imo) pretty fun open world game that was a bit of a shitshow on release.

  • Empricorn@feddit.nl
    link
    fedilink
    English
    arrow-up
    44
    arrow-down
    2
    ·
    2 years ago

    Crunch Time and overwork, only to rush out a buggy mess that was almost universally panned.

    To be fair, this wasn’t the workers’ faults, but I can imagine that plus the backlash took its toll…

    • GeneralEmergency@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      2 years ago

      8 plus years of development. And a story completely rewritten to shoehorn in a meme celebrity.

      This game had disaster written all over it.

  • Otter@lemmy.ca
    link
    fedilink
    English
    arrow-up
    33
    arrow-down
    1
    ·
    2 years ago

    Didn’t they get death threats online too, that probably made things even worse

    • Cyborganism@lemmy.ca
      link
      fedilink
      English
      arrow-up
      53
      arrow-down
      1
      ·
      2 years ago

      Man, gamers have no chill.

      If you want to go after someone, go after the people in charge.

      • Crikeste@lemm.ee
        link
        fedilink
        English
        arrow-up
        17
        ·
        2 years ago

        Seriously. If game companies were warehouses, the devs would be stockers, shippers and receivers. They do not get to make the big picture decisions.

      • Norgur@kbin.social
        link
        fedilink
        arrow-up
        11
        arrow-down
        2
        ·
        2 years ago

        And let’s keep this in perspecitve: You spent 60 bucks you’d rather not have in hindsight. I mean… it’s not nothing by any means… but it’s not an unrecoverable financial loss either…

      • Eezyville@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        1
        ·
        2 years ago

        If they want to threaten someone then they should do it face-to-face, not hiding behind the internet.

        • smeg@feddit.uk
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 years ago

          I’d go as far as to say maybe don’t threaten anyone with death

      • Kraivo@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        7
        ·
        2 years ago

        While i completely agree that nobody should be a target of a hate speech, i kind of understand how frustrating cyberpunk 2077 was at release compared to what CDPR promised.

        That’s just an example of what happens when you overhype people and extremely underdeliver. Spoiler: they hate you.

    • Sterile_Technique@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      2 years ago

      In the current state of the internet, they probably started getting death threats shortly after the project was announced cuz the kerning on an in-game billboard was a little off.

      Doesn’t take much now-a-days.

  • Bunnylux@lemmy.world
    link
    fedilink
    English
    arrow-up
    37
    arrow-down
    11
    ·
    2 years ago

    I get the game is fine now or whatever, but it’s too late for me. I moved on a long time ago and will probably never finish it

    • Pennomi@lemmy.world
      link
      fedilink
      English
      arrow-up
      24
      arrow-down
      4
      ·
      2 years ago

      When the DLC dropped they apparently redid the whole progression system so it’s more in line with what fans wanted. It honestly might be worth another try.

        • Two2Tango@lemmy.ca
          link
          fedilink
          English
          arrow-up
          3
          ·
          2 years ago

          It’s true. I don’t hate it per se, but on very hard the first (nomad) car chase was actually impossible and I had to turn down the difficulty to pass it. Now that I’m level 40, everything is way too easy again.

        • skyler@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 years ago

          The changes to the progression system, along with other system overhauls, are free. They’re part of the 2.0 update.

          The DLC adds a new region and plot line and is paid.

    • SyperStronkHero@kbin.social
      link
      fedilink
      arrow-up
      12
      arrow-down
      3
      ·
      2 years ago

      For me the game still isn’t “fine.” It’s a lot more stable now but even with a completely fresh install and save I’m still running into a lot of the problems that was present during launch like all the civilians looking the same regardless of the setting you’re on, NPCs running into each other and then choking up sections of the map. I just keep running into these NPC blobs where they just stand there and do nothing. There’s still things they said they fixed like npcs materializing out of nowhere.

    • Whisp@kbin.social
      link
      fedilink
      arrow-up
      11
      arrow-down
      4
      ·
      2 years ago

      You outta pick it up on sale and give it a try. It’s a fun world to explore and the gameplay is much more polished now.

      • Swim@lemmy.ca
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        12
        ·
        2 years ago

        agreed, but some people have a hard time changing their mind even when presented with facts

        • Bunnylux@lemmy.world
          link
          fedilink
          English
          arrow-up
          10
          arrow-down
          1
          ·
          2 years ago

          I played 40 hours and did most of the main story up until the final act. I had just come off playing almost 200 hours of the witcher 3 and the experience, the emptiness of it, the disappointment devastated me. So yeah I’m sure they’ve made some updates, but I’ll always be left with that sadness of how long I waited and how horrible it was

        • Honytawk@lemmy.zip
          link
          fedilink
          English
          arrow-up
          7
          ·
          2 years ago

          An opinion, no matter how much you agree with it, will always remain an opinion and will never become a fact.

          Something subjective is impossible to be a fact, or it wouldn’t be subjective.

  • 2ez@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    4
    ·
    edit-2
    2 years ago
    1. The game is eye candy and the story is decent
    2. It doesn’t feel like a AAA game
    3. The bugs are embarrassing, duplicate NPCs down to the outfits, walking through solid objects, terrible vehicle physics, mission breaking bugs.
    4. They are selling DLC.

    Fuck CDPR.

    • Rengoku@lemm.ee
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 years ago

      You got downvoted for saying the truth.

      No #3 was the deal breaker. I refunded my copy on Steam and ignored the game ever since.

  • masterspace@lemmy.ca
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    2 years ago

    Fixing Cyperbunk was probably more important for team morale and keeping employees from exodusing then it was from a sales standpoint.