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Joined 2 years ago
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Cake day: October 23rd, 2023

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  • While I understand why FOSS community hates Discord, I don’t know an alternative that is better at everything.

    Discord’s main problems:

    • Not FOSS / Privacy respectful
    • Hard/Impossible to index/search for data and organize tech support

    However alternatives we have are not ideal either:

    1. Old-school web forums
      • Great for info archival / organized tech support
      • Separate accounts for every one of them, different sets of newsletters / email notifications. Basically, to efficiently be active on several forums you have to manually log in to each on regular basis and check what’s new
      • Due to slower pace of communication, it’s harder to just log in and “hang out” with community, everybody is more of a pen pal.

    1. FOSS messaging applications (e.g. Matrix since that’s what most use)
      • Info archival is even worse then on Discord. Every time I tried to search for anything useful on Matrix I would give up due to poor results and HUGE delays for every search
      • Because most communities use a single Matrix chat, it’s a huge disorganized mess for any communication and tech support. There’s often 2-3 concurrent conversations in a single room and some just stop abruptly due to it getting confusing to keep up
      • it’s FOSS and Private, though

    Feel free to downvote me for this, but I think that Github for support & issue tracking and Discord for community hang out spot is currently the lesser evil approach until better Foss tools arrive


  • denast@lemm.eetoGames@lemmy.worldFirst game you played
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    2 years ago

    Mine was a point-click quest written in visual basic that taught Russian alphabet. I was 2-3 years old, playing while sitting on my father’s lap. Apparently this created some core memories since once I was 15-17 I found it and still remembered every dialogue word-to-word







  • An additional thing you might want to look up is given color is a spectrum, some cultures have developed different sets of “basic colors” that are used in daily life.

    For instance, Russian has a very common word “Голубой” which means light blue, and I personally remember being very confused as a kid learning English by a single word “Blue” presented in Eng. textbooks





  • Honestly it could be that developing and maintaining these region-locked differences in OS might be more expensive than saving every last penny from not allowing piracy (which is the real deal for this fuss).

    Big majority of android users don’t sideload either, most people are so technically illiterate they don’t really grasp the idea of an App Store overall, it’s just a place for them the get an Instagram button on a new device




  • denast@lemm.eetolinuxmemes@lemmy.worldHot take
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    2 years ago

    Not a hot take, I keep saying the same thing in different threads. I was not able to switch to Linux for years before I understood that I have problems with Gnome not with Linux itself, tried KDE and given I was migrating from Windows it clicked immediately.

    After you gain some experience, DE becomes mostly irrelevant, but it is crucial for starting off in an unfamiliar environment.


  • Unfortunately it works the same way as with StarCitizen, you’re aware it’s a ripoff, but if you want to play this particular type of a game, pay up or leave.

    With MMORPGs specifically, here are the options:

    • Free to Play. Enormous cash shop, often pay to win. Usually these games actually require the most money to play on high level, or waste your time by slowing down the grind and having an optional “premium” sub, which effectively makes it a sub MMO.

    • Buy to Play. Much less predatory, rarely pay to win, but often with huge cash shop. Get ready to see tons of cool cosmetics that are only available through micro transactions, and the base game often receives scrapes from the table. Still, some of these games like TESO effectively force you to pay a sub by introducing a mechanic (like bottomless reagent bag) that make the game without them miserable on high level.

    • Pay to play. Most obvious predator, nobody needs this much money to develop a game that already charges almost full price for base game and for all new DLCs, but also usually has the most tame cash shop. WoW for instance has a tiniest (comparing to games like TESO) cash shop with 20-ish mounts and pets nobody cares about.

    This creates effectively a pick-your-Devil situation with these games. No good monetization, pick whatever feels least predatory for you