Still, memes likes this one actually breed such GMs, because somehow they think it’s funny.
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Odyssey is pretty lackluster after a certain point (authors really overdid selling their names on the cover, while the actual adventure is… well, a little better than WotC ones). But at least it has a brilliant active community around it on Discord, so should you run it, you’ll have tons of support from fellow DMs.
Girl by Moonlight’s space mecha setting isn’t much about mecha fighting, it’s more about politics in an enclosed space (I was a playtester and have run a pretty number of games between all the playsets there was).
Beam Saber is more about mecha fighting, and it uses the same engine
My first game in 2024 is tomorrow, and we’re finally playing a oneshot of 13th Age. I wanted to check this game out for so long, and it finally happens. I won’t run a campaign (no time for another game with statblocks and maps), though.
Second plan is to finish our Odyssey of the Dragonlords campaign. We’re getting closer to the ‘canonical’ ending with 30 sessions behind, but I also wanted to run additional post-ending content, so I feel like we’re here for another half a year or so.
Third plan is to completely and utterly stop running campaigns on 5e, saving it only for the paid (and very expensive) games for people who’re willing to pay for the brand, basically. I’m tired of prepping it, and I’m tired of WotC’s shenanigans and bad book quality.
Fourth is to finish our Forged in the Dark game, working title Edge of the Blade. It’s a basic Pondsmith-like cyberpunk game without any shenanigans which is somehow still not present on the market, except for the new release of CBR+PNK which I’ve yet to check out (but the one-shot edition was brilliant). Every FitD cyberpunk I saw were either weird or unfinished, or, most often, both.
Fifth is making my paid GMing portfolio. Sixth is to run my paid GMing service to connect good hosts and new players, but that two is yet to come.
corcaroli@ttrpg.networkto
RPGMemes @ttrpg.network•A downside of being a party of narcoleptic adventurers.
52·2 years agoMost people just want to do cool shit.
There are THOUSANDS of other games, and most of them let you do cool shit instead of tracking resources. Just, you know, stop playing D&D.
corcaroli@ttrpg.networkto
D&D Next - 5e Discussion@ttrpg.network•(Chonurgy) wizard shenanigans
1·2 years agoAs a DM, I cringed at this. Alright, you broke the game, overshadowed your martials and blew past the encounter your DM spent so much time carefully crafting. And your game session ended two hours earlier. Thanks everyone, see you next week I guess.
corcaroli@ttrpg.networkto
D&D Next - 5e Discussion@ttrpg.network•Tome of Beasts 1: What Changed?
2·3 years agoShame about removed monsters. I personally used all these Arch-Devils, and Boreas basically became a father figure to a lot of PCs at my table.
corcaroli@ttrpg.networkto
rpg@ttrpg.network•Question about whether I should switch systems for Cyberpunk genre game?
1·3 years agoI’ve looked for any PbtA games, but there seem to be none in the cyberpunk genre.
The Sprawl is Pondsmith cyberpunk in PbtA. It seems like it’s close to what you’re playing. The Veil is a japanese style cyberpunk, closer to Ghost in the Shell.
Involving your players in worldbuilding, even in games like D&D, is a fantastic way to engage them. Places they describe might not be relevant at all, but it lets them stay engaged in the game nevertheless. And also you can feature some of their creations later! AND you get to listen to them and not to do this work yourself! It’s a win-win situation.
Describe the place they are leaving. Ask them how do they feel about that. Then do a montage of their journeys (just a couple scenes) and ask someone to pitch in, like «Ranger, what’s totally unexpected grows here?», or «You see a small pillar of smoke, seems like there is a small village off the beaten path; Cleric, who do they praise here?». And after that you can tell them «…so, you’re here».
The worst thing is Bob doesn’t know he wants to play something other than D&D.