• 0 Posts
  • 22 Comments
Joined 2 years ago
cake
Cake day: June 14th, 2023

help-circle

  • If you’re looking for another one of those, there’s a good chance they nailed it. For me, however, I think I’d like to see a different take on the genre

    This is something where I think 3D Realms is leaning into nostalgia, heavily, mostly for boomer shooters. There’s a bunch of games I look at where I can’t blame them for riding the wave of popularity for retro because they’re in the business of selling stuff, but after so many it comes across as pandering and missed opportunities for pushing forwards. Maybe it’s because I’ve already ‘done’ the originals and these throwbacks don’t really offer anything to me, but they do for people that weren’t around for them.

    I haven’t played BG3 yet, but RPG/CRPGs is a big one where I wonder ho much could be done with one specifically rooted in being played on a video game, rather than rooted in tabletop. The Owlcat Pathfinder games are a prime example, they’re great adaptations of the tabletop adventure paths, but I’d love to see something more ‘native’ to the video game medium.




  • It’s not just graphics, if anything BG3 is light on graphics horsepower needed, and from a quick scan around is a bit heavy on RAM.

    From previous developer comments part of the issue seems to be the world simulation plus split screen. If you split your party the whole current map has to be running/simulated all the time, you can’t freeze/unload different areas as you walk away, and that includes keeping track of objects for physics - ever notice how bethesda games don’t have many physics objects outside? Think along similar lines to a dedicated server that runs without graphics - just all the world, characters and object meshes, or a large world MMO that has to keep track of what players are doing at different ends of a continent.

    Adding graphics back into it, when the party splits up they’re probably looking at different things increasing the breadth of content that has to be loaded. They might be able to cut down textures, but it could mean being more brutal with cuts than Larian wants because they don’t want their game to look like shit.




  • Until the geforce3/radeon8500 GPUs weren’t programmable, and then you’re looking at the geforce8 in 2007 when CUDA came into it. They’ve been building up to this a long time, including data centre cards. This isn’t a new thing recently, they’re trying to get the most reward out of what they’ve been investing into while the wave lasts.

    As much as I’d love to do an upgrade to my PC, gamers definitely don’t own the type of technology. It’s like some people hoping for VR gaming to take off, even if gaming was where a lot of the technologies that it relies upon ‘grew up’, there’s no obligation that VR gaming had to be a thing. Companies definitely don’t care where their money comes from.



  • The world is messy, ugly in places, and complicated. If you’re concerned about certain topics then certain products you might otherwise enjoy will be tainted by association. You’ll have to make your own decision on what has higher priority to you, play the hot new game or not allow a few bucks find their way to whoever you don’t like.

    Something to remember is that the world is hugely interconnected now, and even for a nice product, how do you know it isn’t ‘tainted’ by someone associated with it being a scumbag but they have the brains to keep their mouth shut. It’s not as though indies is a “no assholes allowed” club.