

I imagine there would still be tons of cheaters even if it caused them physical pain every time they cheated, lol. What a great, brilliant, stupid idea for a video that masterfully weaved in his sponsor.
I imagine there would still be tons of cheaters even if it caused them physical pain every time they cheated, lol. What a great, brilliant, stupid idea for a video that masterfully weaved in his sponsor.
Yeah, I was never bored, but it is a deterrent to keep up with the sport when each game goes 3 hours and there are over 150 of them in a season. Cutting off all that extra time is only a good thing.
From what I understand all professional sports are having difficulties gaining traction with the Gen Z demographic
And they’re all doing the same nonsense with making it annoying to watch. I’m not asserting that I’m definitely right or anything. I haven’t done anything resembling actual analysis of the trend. Intuitively though, given my own experiences with the prospect of following a sport I enjoy or not, I wouldn’t be surprised if it was just the leagues offering poor value to a demographic that hasn’t been locked in to the sport yet.
A one more heist story where it was clear it was never going to be just one more heist, and the band dissolved itself over a lack of real leadership. As opposed to the trope, where it’s one more heist that goes wrong. I take it back; I do have a critique of the story. Act 4, on the island, was a detour from anything that had anything to do with the main plot. Other than that though, I thought it was fantastic.
Playing it now, while it does have its comedic moments, it feels like a huge misrepresentation to call it Monty Python-esque.
New games are not exclusively pushing high end graphics. In fact, they’re dwarfed by those that are not. My favorite game from last year was The Rise of the Golden Idol. It’s mostly still images and takes up less than 3 GB. Balatro was a game of the year nominee from last year, and it’s only a handful of MBs. Blue Prince is hardly a looker, but it will likely be on a lot of game of the year lists this year. There’s so much out there.
One of those ways that people have choices is with multiple competing soccer leagues, is there not? That may explain in and of itself why it does better. Of course, that’s a chicken and egg thing with how much the market can sustain, but there’s no one to keep MLB or the NFL in check. The NFL, I understand, does have a similar generational problem, but that could also be attributed to CTE findings.
That’s interesting, because it’s no more boring than it was 20 years ago. It is, however, like most sports, tied up in bullshit exclusivity contracts. From my perspective, all of sports has a problem with gambling advertising and with making it annoying to just watch the sport in the first place. If a certain game isn’t exclusive to Apple TV or Amazon, then you still have to deal with your local team’s games getting blacked out for 90 minutes after it aired live if you bought the league’s streaming package for $150 per year.
Maybe baseball isn’t boring, and their business model is teaching people like me to stop watching. I watch fighting games instead now.
The games today are not mostly shit. There’s so much great stuff that comes out every year that it’s difficult to keep up with it all. It’s just not usually the stuff that gets the most marketing. As a bonus, the best games of the year rarely ask for that $70 price point. What are you looking for?
For my criticisms of that game, which mostly match that video, the story isn’t one of them. I’d call it one of the best the medium has to offer.
I’d definitely have a higher opinion of FTL if it didn’t feel like the entire game ended up just being about the final boss. Knights of the Old Republic is also one that I felt that, if you knew the twist ahead of time, lost a lot of its impact.
All three of these games just respect your intelligence and are composed of systems deep enough to give you countless ways to solve their challenges.
I’m having a great time with Borderlands 3 right now. They did so much to improve the feel of those games with that one. Standards are incredibly high if that’s trash.
If we had private dedicated servers and the ability to play without anti-cheat, Linux support would be a non-issue. But because we don’t have that, anti-cheat is seen as a necessity, and we don’t have Linux support.
Every game has cheaters. If we could run our own servers, we could decide who we play with.
No, they arrived at the conclusion, for good reason, that the addressable console market isn’t growing using the old methods. So rather than hold on to exclusives with the myth that exclusives are going to drive adoption for Xbox, they’ll just port their games everywhere and make Game Pass available when possible, and Sony likely came to a similar conclusion. Even though they’re doing way better than Xbox, they also seemingly came to the conclusion that the ceiling is much higher without console exclusivity.
Very untrue, but okay.
That hardly makes it generic though.
They are signature, and that’s why they’re an aesthetic choice. I’ve heard people refer to the N64 as a “blur factory”, because it was low res with even worse textures, if it had any at all. Likewise, the PS1 looked like everything was under water. If your stealth game has a secret agent and a PS1 aesthetic, we know you’re trying to take a shot at MGS1. If your horror game has a PS1 aesthetic, we know it’s your spin on Resident Evil or Silent Hill. That signature look conveys to its target audience what kind of game they’re making, and it conveys it very quickly. As a bonus, it can often be cheaper than trying to make a modern art style with fewer “flaws”.