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I’m a 30-something IT enby living in the middle ass nowhere

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  • I love collective storytelling elements as a gm, hate them as a player though – I wanna relax, pretend to be a person and explore the world, not think about what makes a better story.

    Blades in the dark which has a similar thing (I think) is fun but not in a usual carefree manner.

    Ironsworn in gm-less mode is an extreme version of that



  • Maxxie@piefed.blahaj.zonetoRPGMemes @ttrpg.networkTry me, metafucker
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    2 days ago

    Im not really asking from a power-dynamics standpoint, more as a narrative tool. As a gm I change the world to make what I see as a better story (no cheating necessary I’m literally the universe).

    Like, if the players do an ambush of BBE and (according to the rules) one-shot 'em, he’d have a shielding amulet leaving him heavily maimed but alive. Not cause how dare you kill my beautiful npc, it’s just kinda anticlimactic otherwise. (Unless the ambush was a huge challenge in itself. Then we’re good, murder away)

    But maybe dnd crowd agrees that stat blocks are implicit part of the game and changing them is cheating idk