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Cake day: March 1st, 2024

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  • I see where you’re coming from, but I think this attitude is rather shortsighted. Emulation is about much more than piracy, and I for example, run my switch library on my pc. I have my switch, and it’s essentially a game dumping device because I have such a better experience running those games on an emulator. Why should I spend money on another switch or a switch 2 to still have a worse experience than I’m getting now? Modding my games is easy, I can use and rebind any controller I want, and run most of my games without having to swap to another device. I also care about the long term preservation of my games, and unfortunately my switch won’t last forever, it’s already in rough shape as is. As far as switch 2, work on emulation now is going to make the preservation of their games long term possible. Emulating switch 2 doesn’t mean you don’t own one, or purchase your games, not by default. Ultimately though, even if someone pirates their games for switch 2, Nintendo is fine monetarily. They’ll be okay.






  • In the case of dark souls, you can quit out at any time and your progress is saved. If you’re in a boss fight, it’ll just put you in front of the boss door when you reload your save. It’s saving automatically constantly. Bonfires are more for setting your respawn point when you die, and fast travel, among other features that vary from game to game. That level of tension can absolutely be done without forcing you to lose progress if say, your power goes out or you have to go.


  • The source I provided categorizes them based on why they are vacant. Consider that people owning homes they don’t live in is part of the problem with distribution of housing. Especially when we are talking about large real estate corporations that buy up large amounts of land. I don’t care if somebody has a vacation home, I do think it’s a problem for companies like greystar to exist. The system we use to distribute housing is failing our population. Again, you’re calling us self-righteous and lazy, when you don’t know us, or anything about our lives other than that we post memes on social media. You don’t know what kind of protesting we do, or what charity groups we support financially, or the way is that we help others in our communities. Perhaps, instead of trying to shit on others sharing ideas on a social media platform designed for sharing ideas, you can just walk away from a post.


  • Gabadabs@lemmy.blahaj.zonetoPolitical Memes@lemmy.caweird
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    2 months ago

    I think that you overestimate what even large amounts of people working together can accomplish vs the lobbying power of companies like Blackrock. Our state is corrupt and calling your representatives can only do so much. Memes are a way of sharing ideas, and in any political movement, sharing ideas is critical. You may consider it a waste of time, and assume that OP and myself do nothing but virtue signal. Ultimately those assumptions are just that, and the only anonymous judgement has been on your end. I’m not making assumptions about you, or about what you do, support, believe, etc. I pointed out your assumptions, and you’re calling that judgement. As far as vacant homes, there’s plenty of data out there if you’re willing to do a single internet search. https://www.census.gov/housing/hvs/files/currenthvspress.pdf


  • Gabadabs@lemmy.blahaj.zonetoPolitical Memes@lemmy.caweird
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    2 months ago

    It’s wild to see the assumption that just because somebody makes a meme about a topic means that they don’t actively participate in trying to better our system. Namely because so much of the waste we’re talking about isn’t your half eaten fried rice, and the example you provided about housing is but one example of vacant homes. There are so many vacant homes on the market that are perfectly suitable to live in, but we live in an economic system where housing is denied unless you can pay for it. Which means so many of us are at the whims of the real estate market and the people who profit off trying to make their property as valuable as possible. That’s the thing, it’s not necessarily about intentional ill will, but the side effects of things that seem like perfectly reasonable justifiable decisions. Throwing away food because it’s cheaper to do so, leaving suitable houses empty for decades because it’s cheaper to do so, manufacturing millions of dollars of cheap electronics that are going to go to waste because getting people to buy the new thing is profitable. I think it would be totally possible for us to build manufactured housing at scale, using our tax dollars, and when a person wants to live independently they can apply and receive a home at no cost to them. It would be totally possible for us to manufacture devices that are intended to be maintained and used long term, generating less waste. But when everything is built around making money, this all goes out the window.


  • I get your overall point, but I do think that the issue isn’t laziness, the issue is the use of AI. I think it’s a problem when AI is used whether the result looks good or not, because of the nature of how those AI models are trained, the environmental impact of their data centers, among other issues. For example, the current ram shortage is a direct result of these data centers. Overall, we’re also talking about people’s jobs. And as much as I’m offer degrowth and reducing the amount of work that people do, I also think it’s important that artists who are typically always underpaid anyways, are able to keep their paying jobs. I’ve seen so many programming positions reduced to minimum wage AI prompt writer positions, and that same shit is happening to real artists that have rent to pay and kids to raise… We already have tools to make these jobs more efficient, but the last thing video games really need is more cost cutting measures.


  • Gabadabs@lemmy.blahaj.zonetoMemes@sopuli.xyzFacts
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    2 months ago

    That’s hardly a fair judge of Morrowind, it’s very different from Skyrim. Oh it’s definitely clunky, but what we got with Skyrim was very streamlined in ways that hurt the role-playing elements. Morrowind is a little bit tougher to get into, but really rewards you for your time.



  • Dark Souls 2 gives you a very large amount of human effigies that can restore your max HP, and in a very early game area there is a ring you can wear that limits how low your max HP can go. It’s in a chest in a very early game area that you will walk by and see guaranteed in order to progress. What I think is more interesting is how you think it’s the norm and expected that you should be able to play through an action game and rarely die. It’s okay to enjoy power fantasy games, where dying means you fail - and you just get to retry the part you failed. But that doesn’t mean that enjoying the process of learning an enemy patterns and overcoming adversity is insane. Those games are not power fantasy action games, you are supposed to feel weak. Because when you feel weak and then you kill that damn boss anyways, it’s one of the best feelings ever in gaming. On top of that, a lot of the consumables that you’re talking about you can buy infinite of. Like I said, the games aren’t that hard, enemy patterns are usually pretty simple with only a few attacks, and as you move through areas you learn what gimmicks the enemies are going to abuse and can just adapt to them. Most enemies can be easily parried, or you can kill problem enemies with poison arrows or magic from a distance. Often I think that the people who are convinced that souls games are brutal and not fun are people who try to play them like they are some kind of action hero instead of taking advantage of the tools the games give you to use, especially the summons.