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3 months agoFor mono Unity stuff, I’ll use dnSpy (by way of the dnSpyEx fork) to decompile the game, test changes by editing the DLL directly with it, then port everything over to BepInEx in some form or another.
Hello, I’m an archivist who does things.
E? E.


For mono Unity stuff, I’ll use dnSpy (by way of the dnSpyEx fork) to decompile the game, test changes by editing the DLL directly with it, then port everything over to BepInEx in some form or another.


I’ve used XMPP for this before, using ejabberd as the server and Conversations/Monal as the client, it worked pretty well, altho ejabberd can be a bit of a handful to get running initially.


I haven’t tried running a matrix server, but ejabberd has been very solid, and it’s not too difficult to set up.


Unexpected Keyboard is pretty nice.
My thing is C++ and Z80/45GS02 assembly, and I love a good terminal, so wherever that puts me I guess
At least it ain’t VHDL, which stands for VHSIC Hardware Description Language, or, in full, Very High Speed Integrated Circuit Hardware Description Language. Its name is as much of a clusterfuck as the language itself.