cryomancer20x6@lemmy.sdf.orgdeleted by creator to RPGMemes @ttrpg.network · 3 years agoThe Rule of Cool Has Limitslemmy.sdf.orgimagemessage-square47linkfedilinkarrow-up1232arrow-down115
arrow-up1217arrow-down1imageThe Rule of Cool Has Limitslemmy.sdf.orgcryomancer20x6@lemmy.sdf.orgdeleted by creator to RPGMemes @ttrpg.network · 3 years agomessage-square47linkfedilink
minus-squarebob_lemon@feddit.delinkfedilinkarrow-up30arrow-down1·3 years agoOne solution is to make clear that once the PCs start using “creative” solutions, so will the NPCs. The players usually don’t want the game to devolve to that point either.
minus-squaremrbubblesort@kbin.sociallinkfedilinkarrow-up6·3 years agoSure you can do create water in his mouth. Next turn as his free action he swallows, then he attacks you, hits, and you take 2d6 dmg.
minus-squarewia@lemmy.calinkfedilinkarrow-up5arrow-down3·3 years agoYup. When I DM my rule of thumb had always been “if you have to argue the point, then it’s just not valid”. We’re not struggling creativity, we’re just cutting off rules mangling like this situation.
One solution is to make clear that once the PCs start using “creative” solutions, so will the NPCs. The players usually don’t want the game to devolve to that point either.
Sure you can do create water in his mouth. Next turn as his free action he swallows, then he attacks you, hits, and you take 2d6 dmg.
Yup. When I DM my rule of thumb had always been “if you have to argue the point, then it’s just not valid”.
We’re not struggling creativity, we’re just cutting off rules mangling like this situation.