its not insane unless you’re doing completionist stuff, you can easily cap a few sets of armor for key purposes just with chest loot and some monster mashing. I created a second game on another user account after my first game (with duped gems, etc) and its not really grindy until you try to max out like a third set of armor.
you can get most of the battery cell upgrades by opening chests from exploring (and where the chests are becomes obvious if you collected a few old maps) and following the main story. The problem is exploring the depths isn’t all that fun. I never even used duping to get battery in my original game- by the time I explored the depths fully I was maxed out.
its not insane unless you’re doing completionist stuff, you can easily cap a few sets of armor for key purposes just with chest loot and some monster mashing. I created a second game on another user account after my first game (with duped gems, etc) and its not really grindy until you try to max out like a third set of armor.
Naw it’s pretty grindy from the getgo. First example that comes to mind: Battery cell upgrades.
Also there is alot of good armour with a lot of good passives, and if you want to benefit ftom them, you need to grnd more resources.
I’ll take my LOZ as an adventure game, not a loot fletching.
you can get most of the battery cell upgrades by opening chests from exploring (and where the chests are becomes obvious if you collected a few old maps) and following the main story. The problem is exploring the depths isn’t all that fun. I never even used duping to get battery in my original game- by the time I explored the depths fully I was maxed out.