

I’ve had a similar experience with expansions, but feel it heavily depends on the game / on the expansion.
On the topic of over-complicating the game, oftentimes expansions expect you to have a good understanding of the base game and its core mechanics. The idea seems to then be “for all those people who loved the base game and played it for a long time, here’s a new layer of complexity to keep you entertained for the next couple weeks/months/years”. In other words, you’d only buy them if you are already very familiar and want more depth, more content, more mechanics.
However, sometimes expansions seem to significantly alter the core mechanics of a game that you’ve gotten used to and that you loved. Occasionally that can lead to a loss of mechanics that some players loved. If an expansion destroys the things I loved about a game, then of course I wouldn’t like it.
Uh yeah I probably trailed off topic a bit, just wanted to share some thoughts on expansions.





I suppose whether people leave also depends on a countries quality of life. From what I understand there’s the general consensus that people who can afford it and those who can make a living in another country, are the first to leave when there’s eg conflict/war/apocalypse. I’m not sure how much this affects billionaires or business owners, but assume it has at least a little effect.