My players shall curse you for the fun you’ll have given me on their next trek out of the city. I’m think Yeth hound stats but I’m flexible atm. Maybe a shadow.
- 0 Posts
- 21 Comments
Have him stab the mayor who’s evil because he’s greedy and selfish and borderline abusive in trade-deals with neighboring regions but is otherwise beloved (and has rewards heaped on him) because he’s so good at actually keeping order in the town and keeping their goodwill (although probably at least a little bit through some passive-aggressive blackmail). That’s always fun.
Rheios@ttrpg.networkto
RPGMemes @ttrpg.network•It'll go great with our party's purple tiefling
1·2 years agoNo argument save that all of that shouldn’t make you exemplary or unique in the way the rules present. It makes you motivated. Frankly even class levels shouldn’t make you special because everyone should have them. (The NPC classes of 3.5 fell into this trap to for the Warrior and Adept, imo.)*
Johnny Haysee who had some training in the town guard only to lose his family when his village was murdered by a sudden zombie incursion, who then goes on a vengeance fueled life of adventure to gain the power to fight the necromancer that created them isn’t any less of a Johnny Hayseed who signed up for basic training, washed out, and then decided to go adventuring. Either can fight but no better than any other guard at lvl 1, because all lvl 1 guards should be fighters (or some other class, not to go too deep down the rabbit hole of “what classes should have what skills in what jobs”). What makes the Adventurer special is their motivation, but their motivation shouldn’t start them with super-powers. It should deliver those to them as they explore the world, themselves, and their abilities.
(*) I guess you could define class levels as adventurer only, but even then at lvl 1 I’m not sure you’re “better” enough to qualify as meaningful, and in 5e at least its irrelevant because the divorced system between opponents - even npcs - and players means its all nonsensical to justify anyway because the town guard there isn’t a Fighter lvl 5 by the rules its a Monster labeled Fighter and will be stated according to what would be a challenge for the DM’s needs. Which demands a lot of world based hand waving but that’s not what the conversation was on.
Rheios@ttrpg.networkto
RPGMemes @ttrpg.network•It'll go great with our party's purple tiefling
2·2 years agoOr a one note one. But, while I like monstrous races as options, I dislike the trend of 5e to make our characters “special”, unique, or noteworthy before the adventuring even begins. (If this is duplicated for some reason, I’m sorry. It tried editing and that didnt’ seem to take, then I tried deleting my original message and reposting. Not sure what’s up.)
Rheios@ttrpg.networkto
RPGMemes @ttrpg.network•It'll go great with our party's purple tiefling
1·2 years agodeleted by creator
I need to watch that, I’ve heard good things but have never seen it.
Ah, the good ol’ “I’m not, but actually am, but not enough that I should get a raise, but I really would like one and less work hours, but I really need to stay longer because I’m so slow at everything I do and am terrible at focusing so I should really be working harder to give you your money’s worth, but you’re probably not paying me as much as you should be for that work in hindsight” theoretical with yourself and your imagined boss.
I can’t think of any media that explores its magic at any level where that isn’t true though, tbh.
Rheios@ttrpg.networkto
Programmer Humor@programming.dev•What came first, the programmer or the code?
14·2 years agoUnless there’s a bug. Then it is my code and I have to fix it. Immediately. No, I don’t want to discuss my thought process for “why I made that decision” I want to fix it. Why are we having a chat about milk pouring technique while it is dripping off the fucking table. Prod is burning and you want to fiddle! (Meanwhile this is a minor bug that nobody has ever actually complained about but just the knowledge that it was my fault…)
Rheios@ttrpg.networkto
cats@lemmy.world•I cannot stand dealing with litter no matter what I do
6·2 years agoDirty litter boxes increase the chance of urinary tract infection and can speed up their death if the infection reaches their kidneys, literally one of the weakest parts of cats as they age. So no, not “ok whatever”. You took responsibility for the life of something. Time to own up to the gross part of that. (Like changing a baby’s diaper)
Also, paying close attention to your cat’s feces and urine can warn you about internal issues like kidney stones by the shape of the pee or the appearance of the stool. (Seriously, once a day for cleanout isn’t remotely enough, no wonder its so gross you don’t want to touch it)
I’d say scoop it out, or at least check, every time you see it and dump it out when it gets too stinky, scrub it, dry it, and put in new litter. Even a functional electric one, which according to my brother does work, will need some kind of cleaning at some point so the responsibility is never completely escapable. Seriously though, my brother swears by the electric box he got after his own cat was constantly at the vets from UTIs due to him being the only person ever cleaning her box.
As for the anxiety? This seems like an extreme reaction for a litterbox in comparison to all the other never-ending chores we have to do on the day to day. The litterbox is comparatively easy to work, commute, balancing our bank accounts, or taxes. Are you okay?
Rheios@ttrpg.networkto
RPGMemes @ttrpg.network•Even Shar has nothing against the power of agriculture (Seriously though: these are the top 3 FR gods in terms of RAW power)
9·2 years agoA joke that keeps being told with slight variation.
Rheios@ttrpg.networkto
Games@lemmy.world•Microsoft documents leak new Bethesda games, including an Oblivion remasterEnglish
21·2 years agoI wouldn’t want Fallout 4’s incongruous fps shooting or the terrible “perk” system tainting FNV, tbh. Frankly I’d be pleased with the arrangement that Bethesda never touches FNV or anything related to it again, but blue sky thinking’s just that.
Assuming its not hunger or bathroom related, in my experience its because the cat’s bored. He enjoys the walks and has fun, and the walk probably fulfills a need to “patrol” his territory which he finds rewarding, but he can’t go on the walk often enough - or long enough - for his tastes. So he figures if he yells you’ll let him go patrol some more. I’d say redirect him . Play with him in the house for 10-15 minutes, then wrap it up with a kitty treat and he should go take a nap for a bit. You could also hide his food around the house come feeding time to encourage him to patrol his home instead of being focused on doing it outside.
I have no idea if any of that would work, every cat’s different. I can distract mine from wanting in rooms (he refused to wear a leash and so cannot go outside so he’s vocal at closed doors) just by playing with him or giving him attention usually. But its also temporary and he’ll do it again. Alternatively you could do the earplug-ignore thing when he cries at the door/harness but invest additional time to engage him when he’s quiet, that way you aren’t encouraging the behavior if you don’t want to be.
Yes and no.
If he’d gotten powers from the divine oath-giver he’d be a Warlock or Cleric, dependent upon the nature of their relationship and the being’s powers.
If he got the powers himself from his absolute rigid dedication to his oath, then he’d be a 5e Paladin (I prefer “Dedicant” or “Crusader” for which Paladin should be a specific Oath but that’s a different conversation).
Otherwise in older editions he’d probably just be a devout warrior.
For those older editions he’d only be a Paladin if the oath he held to was far more specific and arguably he and several of the other hobbits were a bit too quick and dirty for. Particularly during the era of Racial restrictions to classes which didn’t allow halfling Paladins. (Assuming halflings to hobbits is 1:1 in all settings, which is far less consistent over time.)
For how a generous DM might work around that in older editions sometimes, I’d look to BG2’s Mazzy Fentan: https://baldursgate.fandom.com/wiki/Mazzy_Fentan
Ah, see, I was preaching to the choir. You’re on top of it already. =P
That sounds insanely dangerous for like a bunch of reasons. Like “that’s a Planescape campaign by itself” dangerous. So, yeah, let us know what happens when you get there. Sounds like fun. =P
Killing him altogether seems pretty epic level, like level 25+, given that he’s a deity. (But your DM could be ballsier than me, lol. Killing an aspect of him to weaken him for a bit seems more my speed.)
Alternatively you could try shifting goblin worship in localized communities to another deity. Maybe someone like Kikanuti (since I imagine getting them to worship someone like Tymora immediately might be too much of a jump?) or some other goblin. (Were Konsi to be more arrogant, I’d suggest her. =P) Kill him slowly, death by 1000 cuts of lost faith style.
Rheios@ttrpg.networkto
Asklemmy@lemmy.ml•What's some really unpopular opinion you have?
01·2 years agoI mean, your argument is “we can’t ever be perfect so we should never even aspire to be good”, which is sortof putting the cart before the horse. That we can even recognize the distinction of not being special already places in a position where we can try and do a little better. What is better, how much, or how? What even is good or morality? All of those questions are at necessity to even define good, let alone become it. Before even glancing at perfect. Sure it might be an eternal inane treadmill, but just as fish have gills to breathe, we by chance of fate have the organs necessary to think. And that’s just as much in our nature. The fish doesn’t consider how long it has to swim, it just does it towards a target it can see/sense. By the same mechanism that means we aren’t special, why shouldn’t, why wouldn’t, we do the same thing? Just because what we can see/sense may be artificial, imagined, or drempt?
On top of some of the commentary here, I’d like to add that I think there’s a real chance that WoTC’s put some money behind getting it heavily reviewed/boosted, and so more articles about it and wider attention. That is not to undercut its quality, just that I think its layers of support. (I’ll admit there’s more than a little bit of my distrust of WoTC in that. Like after all their other scandals they need a win to try and suck newbies into the game after so much messing up. And I don’t even mean in the last year or something, their release quality for 5e has been abysmal for a long time.)
Additionally Larian played the early access thing very well. Not only did they listen to their ongoing players, and even netted some “tried it didn’t like it” people back, it gave time for everyone who was perhaps too into the older isometric BG1&2 titles (like me) to realize the game didn’t seem quite like it was for them and not pick it up. So you get clear, mostly good(if outdated) information out there for people to use in researching if they wanted to buy it, helping to avoid a lot of the knee-jerk hate that stuff like Fallout 4 and 76 got from misplaced expectations that could dull the release.
Rheios@ttrpg.networkto
World News@lemmy.world•Young Women in Afghanistan on the Taliban: "Your Arrival Transformed My Dreams into Nightmares"English
2·2 years agoI mean the first two parts are definitely true.But then we stayed for 10+ years attempting to rebuild some form of stability, decided to finally pull out after more than a decade, and what was built broke down disappointingly in the face of the first threat. Tmu, the reasons for that are varied, although some of its definitely on us. We approached the entire region’s politics wrong apparently and with a very modern western mindset of a country held together with an idea of some unified identity that doesn’t seem to really hold true for the region (or any region at first probably). I believe station/position abandonment in the fracturing nation was problematically common as people rushed back to their homes/families, or just to generally flee, instead of actually being a larger regional barricade against the threat, as an example.
IIRC, there was a similar problem with even the First Continental Army and Congress early on actually. With regional interests often superseding national goals in the minds of individuals and representatives.So far as power vacuums go, as I alluded to, they have an elected government (there’s probably some debate on the accuracy of those elections while being occupied by a foreign government of course) and a standing military that was actively deployed. A not insignificant number of them tried to hold out, to not undercut their efforts, but its also true it wasn’t a truly unified defense in the end. Whether or not they would have been a more effective void-filler if we’d stayed longer or left sooner are just huge what-ifs.


Respectfully, I can easily see a shared workplace at least encouraging screwing over customers. To me its an even more intense instance of the shareholder problem. Shareholders are obsessed with the money they’re getting back with no real work but the risk inherent in the bet they made. The workers are working, for a livelihood, and of course will want to improve their quality of life. They’re even more motivated to do so. And some of the best ways to do that, in the “make monkey brain happy” obvious short-term are the same policies the shareholders are already pushing. Will there be some pushback? Definitely, but you only have to sell a bunch of people on short-term easy money. And the lottery isn’t popular because people are smart about this stuff.